Isonade (Synth)
Named after a legendary water-creature from Japanese Mythology, the Isonade was designed by an offshoot of the corporation who designed the Takko morph, and has similar principles. Cetacean morphs are rare and sometimes at a premium, even in aquatic habitats, so the Isonade is intended as a synthetic alternative. It obviously requires no gills or oxygen reserve, and is equipped both with an aquatic propeller system, a thrust vector for Zero-G, and the underside can undulate along the ground when out of water but in gravity. The morph is equipped with a number of features which can be enjoyed by aquatic uplifts and are useful, such as its eelware and electrical sense. With equipped Sonar and enhanced hearing, the morph is capable of "speaking" Neo-Cetacean, and can also use the Octopus chromatophore language with Chameleon Skin. As a final useful feature, the Isonade has two retractable arms, which can telescope, so the morph retains it's manipulators as needed. However, it's synthetic shell isn't as fully optimized for proper "swimming" as an actual Cetacean morph. Sadly also, the extensive adaptation and custom shell does make it quite expensive to produce.
Enhancements: Access Jacks, Basic Mesh Inserts, Chameleon Skin, Cortical Stack, Cyberbrain, Eelware, Electrical Sense, Enhanced Hearing, Extra Limbs (Two extendable Arms), Hydrostatic Pressure Adaptation, Mnemonic Augmentation, Polarization Vision, Puppet-Sock, Sonar, Telescoping Limbs
Movement Rate: (Submersible), 4/16 (Snake), 8/40 (Thrust Vector)
Aptitude Maximum: 30
Durability: 40
Wound Threshold: 8
Advantages: +5 SOM, +5 REF, +5 INT, +5 to one of your choice, +30 Swimming, Bite Weapon (AP -1, 1d10+1 DV, use Unarmed), Armor 6/6
CP Cost: 50
Credit Cost: Expensive (50,000+)
(The Isonade is a morph I originally designed in a little jam to build a Cetacean-compatible synthmorph option over in the /epg/ community. This is a later reiteration with some refinement. Like many synth alternatives, the Isonade (named after a creature from Japanese Folklore as noted above - giving it an echo to the Takko) is expensive. But carries a lot of benefit, and can probably be more easily mass produced then possibly GRM-locked uplift morphs. The addition of snake was an idea I had because I didn't want it to be useless out of water, but Thrust Vector might not be universally applicable. So in a pinch the Isonade can scoot along a surface to move. It loses some of the massive swimming bonus for a better natural weapon, the shell armor and some great bonuses - plus no need to worry about breathing at all)
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