The "swordstick" or "swordcane" is an invention which has existed for long periods of human history - concealing a sword-length blade inside a cane or other stick which can appear harmless. While certain technological advances might make this seem obsolete, transhumans still have a lot of the same cognition as before the introduction of transhuman technology - biases and assumptions brought on by cultural memes and instinct can persist so carrying a "cane" which hides a weapon can be beneficial.
Swordstick: Also called a swordcane, this weapon has a thin blade concealed inside the body of an appropriately sized stick or cane, with the head of the stick serving as a handle for the sword. Some models use mechanical releases to retrieve the sword, but most use meshed systems similar to a smartlink to ensure the release is done properly. Originally made of wood, the exterior of the stick can be any material - and tends to be made of particularly dense things to try and hide the blade from sensors. It's a -30 Perception test to determine the stick is also a sword if one is not aware of it. Sheathed, the stick acts as a Club, dealing damage appropriately (and using the Clubs skill), but when unsheathed it is a Monofilament Sword (and uses the Blades) skill. [Low]
The swordcane is still quite useful to many people - retro or anachronist fashion sometimes makes use of canes and walking sticks, which the swordstick can turn into a deadly weapon in a pinch. Some people may have persistent injuries, or more bioconservative souls may not wish for the rapid healing miracle of a Healing Vat and thus have injuries last longer. And of course, in certain areas which might include rugged terrain, a hearty stick is never out of place - thus allowing one to also get away with carrying a sword. In legal terms, swordsticks usually count as a concealed weapon intrinsically - and are regulated as such.
(nb - While as of this writing skills/CC hasn't been released for the 2E playtest, based on what I've seen from the initial preview this weapon will probably be a lot more neat under 2E's more condensed skill list. So keep that in mind)
Showing posts with label clubs. Show all posts
Showing posts with label clubs. Show all posts
Saturday, May 13, 2017
Tuesday, April 25, 2017
Breach Hammer
Breach Hammer: Similar in design to the much larger Power Sledge, this one-handed blunt weapon has a shape and density adjusting head to bring maximal impact force when swung at a target. It is designed to strike both opponents in hardened armors, and also to be valid to use against some inanimate structures, like interior walls, doors and vehicle panels. Some are balanced to be thrown, but the weight means that this is not a usual tactic, reserved for morphs with enhanced strength and reflexes. [Low]
AP -3 1d10+4+DB DV
Breach Hammers are a rare sight, usually only carried by law enforcement or special forces operators in certain conditions where they might need to break down obstacles or break up armor - but aren't using tougher implements for more rigorous breach work, perhaps because they do not wish to harm civilians or infrastructure. Due to the hardiness of synthmorphs, riot police on Luna sometimes forego regular batons and other implements for hardier breach hammers in order to be better suited to actually damaging synthmorphs. And of course, while smashing down a door or wall is not "subtle", it can be quieter than using something like liquid thermite or plastic explosives to breach a door, meaning those who wish to act with swiftness and without incredible amounts of light and noise might use them for their typical purpose to breach.
AP -3 1d10+4+DB DV
Breach Hammers are a rare sight, usually only carried by law enforcement or special forces operators in certain conditions where they might need to break down obstacles or break up armor - but aren't using tougher implements for more rigorous breach work, perhaps because they do not wish to harm civilians or infrastructure. Due to the hardiness of synthmorphs, riot police on Luna sometimes forego regular batons and other implements for hardier breach hammers in order to be better suited to actually damaging synthmorphs. And of course, while smashing down a door or wall is not "subtle", it can be quieter than using something like liquid thermite or plastic explosives to breach a door, meaning those who wish to act with swiftness and without incredible amounts of light and noise might use them for their typical purpose to breach.
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