(On page 264 it describes mesh combat as an abstraction with "no dueling avatars, no digital maneuvering, no deadly programs", but sadly that's not very fun. Below are a list of some specific software and other special features which can offer some customization and flavor to Mesh Combat, but with the understanding that using these types of things will add layers of complexity to the game and may further slow play, but they can still be entertaining. Use them just as flavor or apply the mechanical concepts as you see fit)
Aegis: A standard software package utilized by governments and security contractors, Aegis is designed to protect software from crashing. Utilizing a filtering system, it's constantly updating database can identify common malware and exploits and automatically block or remove them, as well as intercepting bad data packets. It also has real time crash protection which can check for most obvious software errors and compensate. Aegis adds 5 AV in Mesh Combat to all software on the same device as it. [Minor]
Attack Barrier: Also sometimes called a "lava wall", this form of advanced Firewall has counter-intrusion protocols. Increase the Firewall rating (p. 260) by 10, and if any intruder or attacker fails an opposed test with the Attack Barrier, their relevant software (Account Shell, Infomorph, etc) takes 2d10 DV. If they are physically connected to the system running the Attack Barrier, the device takes 1d6+Shock DV as it overloads them with an electrical surge. [Moderate] (R)
Daemon: Daemons are a sub-ALI script or process which system administrators use to delegate tasks, usually when they have a large system to run. Because they are not intelligent, they are relatively compact files, effectively spare account shells for the device or OS itself. When installed by an administrator, they decide their privilege level. Daemons can undertake certain account actions in place of their masters, either by preprogrammed signals, or by receiving an order from an authorized security/admin user as a Quick Action. They aren't very sophisticated, so anything requiring a roll they perform at a 30, but they can be helpful to pull useful information, trigger alerts or perform additional attacks in large systems while still allowing the active defender to focus on their own tasks. Even if they don't act, a Daemon adds +10 to any tests an active defender of a system makes for teamwork, as they are designed to help. [Minor]
Labyrinth: Labyrinth or a number of related softwares are known as "barrier mazes". These are complex systems which evolve over time, and thus are not allowed in many polities. In addition to normal Firewall functions which block conventional access to those without authorization, they build in deliberate traps and weak-points which an intruder might think are safe to enter, but lead to dead ends. Some versions of Labyrinths can even alter or mask the internal file registries and databases, literally shifting information to confuse and delay attackers so they can be locked in or traced. Using a Labyrinth increases the timeframe of Hacking task actions by 50%, and gives system defenders a +10 on tests to zero-in, trace and crash/lockout an intruder. [Major] (R)
Mad World: Developed by criminal and anarchist hackers, Mad World is a software somewhat akin to a Scorcher designed to crash a wide variety of software at once ("Mad" standing for Mutually Assured Destruction). Once installed and opened, Mad World will try and crash the operating software, and any apps, accounts or informorphs using the device by creating junk files, sending bad data and making an overwhelming number of connections and input options. This will seriously degrade the user experience and eventually crash a system if not disabled or deleted. It deals 1d10 DV to all software per Action Turn, other than itself (this includes the hacker who placed it). In some cases, Mad World or it's variants can even overload hardware, taking up so much processing power and stressing the system, causing physical damage to the hardware device it is hosted on. [Minor] (R)
Muramasa: Named after a legendary Japanese swordsmith, Muramasa (and many copies and variants) is one of the most basic tools a hacker has to disrupt and crash software. Instead of overloading programs with bad data or too many signals, Muramasa "cuts" into software and deletes small snippets of their code, increasing the likelihood of errors, glitches and crashes. Add +1d6 DV to damage you inflict in Mesh Combat. [Minor] (R)
Oculus: One of the scariest software a hacker can meet, but luckily very expensive and restricted. Firewalls already have threat modelling algorithms which learn normal user activity, and will flag suspicious actions and work to locate intruders. Oculus takes this one step further, it not only learns to spot likely signs of an intruder, it learns about specific intruders. Through heuristic programming, Oculus will gather data about the actions of a spotted intruder, or potential intruders and identify their patterns. It gathers passive flags and data cues, even if no official record is made of a hack, and can always apply these later by cross referencing it's database. For every time you complete a hack against a system with an Oculus active, the Firewall and active defender(s) gain a +10 bonus on all opposed tests with you specifically (maximum +60). This persists even if the hacker is anonymized, as it learns based on activity, not IDs, but it can be confused by group hacking or making an effort to alter your normal activity patterns. This bonus is lost if the Oculus is crashed or deleted. [Major] (R)
Partition: Also sometimes called a "great wall", software partitions are used to block out access to certain software by an attacker. This can be either an app which controls access, or be fundamentally built into an operating system. While a Partition is active, one cannot make Mesh Combat attacks (local or remote) on any software which is protected by the Partition. At the GM's discretion, it may also prevent otherwise normal user functions (like using apps or terminating software processes) without Security/Admin access. Operating systems, Cyberbrains and Account shells cannot be protected by a partition. ALI and Informorphs can, but in doing so they are limited by the restrictions of the Partition to software which is not contained within it. Partitions can be circumvented by crashing or disabling them via Hacking, or by faking authentication. [Minor]
Red Dress: Hacking is not all about brute-forcing, cracking, trash & crash or nuking. Many professional hackers prefer to be subtle and not alert the system at all. To this end, some of them use programs like Red Dress - a sub-ALI script which is designed very simply, as a distraction. Activating Red Dress takes a Complex Action, when it is active the app creates a distraction. What this looks like depends on the system being hacked and it's current conditions. Red Dress may attempt to physically distract a sysadmin with a personal message, or a standard request for help, but this doesn't work on a small private system. In most cases, it creates a new fake account which lacks proper authentication, a "fake" intruder which a system or operator will spot and remove, after which security functions are usually reset. This can be used to "take the heat" if a hacker thinks they're about to get spotted or dumped by giving the admins something to catch - but it doesn't always work as the Red Dress' dummy account does nothing to fight back or escape. [Minor] (R)
Shield Wall: An upgraded version of Aegis, this system not only blocks common malware attacks, but actively hunts for them in a system. It can be used to spot corrupted files, viral data and more, and will flag or delete them as necessary. Running Shield Wall in public systems or high traffic is uncommon, but more paranoid users like the additional layer of protection besides their default firewall. Shield Wall assists in Security Audits, scheduling and running them with regularity, and offering a +10 on the Infosec check to perform them as well as halving the timeframe. If there is no system defender to run it, the Shield Wall has an Infosec of 40 (counting it's own +10) to do so. In addition to patching exploits and backdoors, the Shield Wall will locate any lingering corrupt data, malware, spyware and other bad-actor software lingering in the system after an intrusion, so long as it's not too well concealed and fits its filters. Shield Wall also still provides 5 AV to all software on the same device as it. [Major]
Time Bomb: Sometimes, you just want to fire-and-forget. Time Bomb is a form of malware akin to a scorcher which does just that, it produces a single burst of viral data, bad packets or network noise to destabilize a program, then is gone. A hacker (or just an angry user) uploads or copies the software onto the system, then "points" it at a particular piece of software. When it is commanded to run (which can be set to timers, remote triggers and more) it automatically inflicts 3d10+5 DV to that software. Having "fired", Time Bomb is then effectively deleted from the device. A defender aware of a use of Time Bomb can roll a simple success Infosec test to intercept it. Most professional networks know to find lingering Time Bombs in file uploads or delete them in regular security audits, but not always. Computer Forensics can sometimes trace the origin of a Time Bomb. [Minor] (R)
Wrench Wench: Normally, apps cannot repair damage inflicted in Mesh Combat - one has to close and reboot the app to restore normal processes. Wrench Wench helps with this, it uses active system recovery functions to scan all running apps and data files, and attempt to correct glitches, troubleshoot errors and even patch in bad code. Wrench Wench repairs any apps 1d10 DV every minute, just like OS, Infomorphs, accounts and cyberbrains. Additionally, all software on the same device as Wrench Wench ignore the penalties from 1 wound, as it's functions compensate for damage by finding work-arounds. [Moderate]
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