Monday, June 26, 2017


The Destroyer (p. 348 EP) is the most common military spacecraft in the solar system - a medium tonnage, fast and maneuverable ship designed for long endurance and escort duty which defends against attacks at short range. Because of their flexible armament, high-speed designs and very efficient power supply in the form of an antimatter drive, Destroyers are typically all that is needed by a space navy force to defend territory or patrol vectors used as trading routes. But, they are not the entirety of the design. Smaller ships, from fighters carried on destroyers and larger vessels, to armed shuttles which act as patrol boats, interception satellites and even "light cruisers" or "corvette" designs exist as small, fast attack and defense or long-term independant operation ships. There are, however, also larger designs - these take three primary forms:

  • Command Carriers are rare, large ships which are mostly armed with defensive weapons and almost always require escorts - their purpose is to launch and coordinate large amounts of smaller ships. Their mass harms their maneuverability and top speed, so these sluggish ships do not often leave their home ports but would be vital in an actual space war to force projection.
  • The fabled "Dreadnoughts" are even more rare, seen as an outdated return to military tactics of the past. Heavily armed and armored these large ship designs are much more popular in fiction than in actual military engagements. Almost designed to show off the material wealth and engineering prowess of their builders, these ships can easily be overwhelmed by smaller, more maneuverable craft which cost much less time and effort to build in large numbers. No new Dreadnoughts are listed as under construction, and the majority left in commission are in the Jovian Republic or LLA.
The third common large ship class is increasingly popular, and is the Battlecruiser. Battlecruisers are larger ships designed along the same lines as the destroyer. They sacrifice armor capability of their larger size to maintain speed, but are still heavily armed - the intent is to be able to chase down and outgun ships with lesser armament, but evade or outmaneuver heavier and more powerful ships. Modern, spaceborne battlecruiser designs first appeared in the era of conflict immediately prior to the Fall, as a countermeasure to prospects of Dreadnought warfare. Several constructed Battlecruisers did well in the limited space warfare during the Fall itself, both against human forces and even TITAN ones. Comparable speed and defenses but greater power make them a good match for small numbers of Destroyers, and better agility and similar power mean they are more cost-effective against Dreadnoughts. 

In the modern period, every faction with a major space force owns one or more Battlecruiser-type designs, and some of them own several and are constructing more. The main drawback of the Battlecruiser is its greater expense and logistics - they take more material to build and to fuel, and more mental resources to run, either in form of AIs or Egos. The fact that open space conflict is not generally a popular or advisable position also means in some polities (such as the Titanian Commonwealth) with high transparency or citizen influence that Battlecruiser expenses are often frowned upon or judged harshly as opposed to less expensive Destroyers for defensive purposes. On the other hand, the Jovian Republic is proud of it's fleet composition and energy resources of Jupiter to fuel them - and plans on having the largest set of Battlecruisers in the Solar System by AF 15. 

1 comment:

  1. Oh, very cool. I'll definitely be curious to see how this performs once we get the Space Combat book.