Friday, November 15, 2019

Bola Gun

While "lethality" is an interesting subject with backups and resleeving, some physical bodies are not safe to destroy. One might need to capture a morph, a bot or a creature alive and relatively unharmed, so they can be detained or physically moved. And, if a kill is needed, it's much easier on an immobilized target. In the era of easy 3D modeling and assembly, engineers have developed a weapon based on a primitive concept which is useful in this futuristic setting.

Bola Gun: A favorite among (Ego) Hunters, the bola gun is based on the ancient hunting weapon of South America. Using an almost slingshot or catapult style design, the bola gun fires a pair of weighted balls connected by a smart material chord which extend to their full length counterweighted, and when they hit a target they then wrap them up, binding their limbs tightly. The weights are magnetized or have grip material in them, so they bind to each other or other surfaces to further the snare. Each bola has an RFID tag so it can be located, and has an option to Shock a target who is bound, similar to a Cuffband. If it is not destroyed, a bola can be recovered and shot again.  The bolas are particularly hard to remove, they give a flat -20 to the SOM check to escape them, or must be cut by dealing 20 DV to the line. The primary weakness of the weapon is it's low rate of fire, and the fact that the bola cannot deploy at extremely close range. Bola Gun uses the Guns skill. Entangling, Knockdown, No Point-Blank, Two-Handed.
2d6 DV SS Ammo 1 Range 35 [Minor]

(You should all play Death Stranding, it's a great game and actually has some interesting themes which can carry over to EP)

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